WEI | Mentaler Rettungswurf- Modifikator |
Klerikale und Druidische Magie[1] | Zauberimmunität[2] (Psi-Immunität) |
Psiimmunität | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
ZV[3] (W%) |
Bonuszauber | ||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | |||||
3 | −3 | — | – | – | – | – | – | – | – | Erst ab übermenschlichen Werten | |
4 | −2 | — | – | – | – | – | – | – | – | ||
5 | −1 | — | – | – | – | – | – | – | – | ||
6 | −1 | — | – | – | – | – | – | – | – | ||
7 | −1 | — | – | – | – | – | – | – | – | ||
8 | ±0 | — | – | – | – | – | – | – | – | ||
9 | ±0 | 15 | – | – | – | – | – | – | – | ||
10 | ±0 | 10 | – | – | – | – | – | – | – | ||
11 | ±0 | 5 | – | – | – | – | – | – | – | ||
12 | ±0 | 1 | – | – | – | – | – | – | – | ||
13 | ±0 | 0 | 1 | – | – | – | – | – | – | ||
14 | ±0 | 0 | 2 | – | – | – | – | – | – | ||
15 | +1 | 0 | 2 | 1 | – | – | – | – | – | ||
16 | +2 | 0 | 2 | 2 | – | – | – | – | – | ||
17 | +3 | 0 | 2 | 2 | 1 | – | – | – | – | ||
18 | +4 | 0 | 2 | 2 | 1 | 1 | – | – | – | ||
Übermenschliche Engelsweisheit | |||||||||||
19 | +5 | 0 | 3 | 2 | 2 | 1 | – | – | – | 1. Grad | |
20 | +5 | 0 | 3 | 3 | 2 | 2 | – | – | – | 3. Grad | |
21 | +5 | 0 | 3 | 3 | 3 | 2 | 1 | – | – | 4. Grad / 1. Grad | |
22 | +5 | 0 | 3 | 3 | 3 | 3 | 2 | – | – | 5. Grad / 1. Grad | |
23 | +5 | 0 | 3 | 3 | 3 | 3 | 3 | – | – | 6. Grad / 2. Grad | |
24 | +5 | 0 | 3 | 3 | 3 | 3 | 3 | 2 | – | 7. Grad / 2. Grad | |
25 | +5 | 0 | 3 | 3 | 3 | 3 | 3 | 3 | 1 | 8. Grad / 3. Grad |
- ↑ Betrifft nur echte Priester – sprich Paladine und Waldläufer. – nicht aber
- ↑ Immun gegen alle Zauber der Magieschule "Verzauberung & Bezauberung", deren Grad gleich oder niedriger dem angegebenen Grad ist.
- ↑ ZV=Zauberversagen