Stab des Zwangs

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Stab des Zwangs
Englisch: Stave of Compulsion
Magischer Gegenstand
Langer Zauberstab
Schatzverfügbarkeit:_ A C D E F G H I U V Z
Erlaubte Klassen: Jede
W20-Wurf (W4-Wurf): 18 (3-4)
GM-Wert: 25 000

Staff of Command: This device has 3 functions, only 2 of which will be ef- fective if the wielder is a magic-user, but all 3 work when the staff is in a cleric's hands. The 3 functions are:

  • Human influence: This power duplicates that of the ring of the same name. Each suggestion or chorrn draws 1 charge from the staff.
  • Mammal control: ring enables its wearer to exercise com- plete control over mammals with intelligence of 4 or less (animal or semi-intelligent mammals). Up to 30 hit dice of mammals can be con- trolled. Control extends to such limits as to enable the wearer to have the creatures controlled actually kill themselves, but complete concentration is required. (Note: the ring does not affect bird-momma1 combinations, humans, semi-humans, and monsters such os lammasu, shedu, mania- cores, etc.) If you are in doubt about any monster, it is NOT a mammal.

Obviously, rats, weasels, herd animals, dolphins, and even unicorns are mammals, but intelligence will preclude control of the better ones. Control time is 3 segments. Either use drains 1 charge per turn or fraction thereof.

  • Animal control: In the hands of a cleric it is animal control (as the potion of that name, all types of animals listed). Either use drains 1 charge per turn or fraction thereof.
  • Plant control: This function duplicates that of the potion of the same name, but for each 1” square area of plants controlled far 1 turn or less 1 charge is used. A magic-user cannot control plants at all.

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