Vorlage:WEI: Unterschied zwischen den Versionen
Aus Alrik
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! Bonus-<br/>zauber !! Zauber-<br/>versagen (W%) | ! Bonus-<br/>zauber !! Zauber-<br/>versagen (W%) | ||
|- | |- | ||
| 3 || −3 || — || — | | 3 || −3 || align=left | — || — | ||
| rowspan=16 | Erst ab<br/>übermenschlichen<br/>Werten | | rowspan=16 | Erst ab<br/>übermenschlichen<br/>Werten | ||
|- | |- | ||
| 4 || −2 || — || — | | 4 || −2 || align=left | — || — | ||
|- | |- | ||
| 5 || −1 || — || — | | 5 || −1 || align=left | — || — | ||
|- | |- | ||
| 6 || −1 || — || — | | 6 || −1 || align=left | — || — | ||
|- | |- | ||
| 7 || −1 || — || — | | 7 || −1 || align=left | — || — | ||
|- | |- | ||
| 8 || ±0 || — || — | | 8 || ±0 || align=left | — || — | ||
|- | |- | ||
| 9 || ±0 || 0 || 15 | | 9 || ±0 || align=left | 0 || 15 | ||
|- | |- | ||
| 10 || ±0 || 0 || 10 | | 10 || ±0 || align=left | 0 || 10 | ||
|- | |- | ||
| 11 || ±0 || 0 || 5 | | 11 || ±0 || align=left | 0 || 5 | ||
|- | |- | ||
| 12 || ±0 || 0 || 1 | | 12 || ±0 || align=left | 0 || 1 | ||
|- | |- | ||
| 13 || ±0 || 1 || 0 | | 13 || ±0 || align=left | 1 || 0 | ||
|- | |- | ||
| 14 || ±0 || 2 || 0 | | 14 || ±0 || align=left | 2 || 0 | ||
|- | |- | ||
| 15 || +1 || 2/1 || 0 | | 15 || +1 || align=left | 2/1 || 0 | ||
|- | |- | ||
| 16 || +2 || 2/2 || 0 | | 16 || +2 || align=left | 2/2 || 0 | ||
|- | |- | ||
| 17 || +3 || 2/2/1 || 0 | | 17 || +3 || align=left | 2/2/1 || 0 | ||
|- | |- | ||
| 18 || +4 || 2/2/1/1 || 0 | | 18 || +4 || align=left | 2/2/1/1 || 0 | ||
|- | |- | ||
! colspan=5 | {{Aha}} Übermenschliche Weisheit | ! colspan=5 | {{Aha}} Übermenschliche Weisheit | ||
|- | |- | ||
| 19 || +5 || 3/2/ | | 19 || +5 || align=left | 3/2/2/1 || 0 || 1. Grad | ||
|- | |- | ||
| 20 || +5 || 3/2/ | | 20 || +5 || align=left | 3/3/2/2 || 0 || 2. Grad | ||
|- | |- | ||
| 21 || +5 || 3/2 | | 21 || +5 || align=left | 3/3/3/2/1 || 0 || 3. Grad | ||
|- | |- | ||
| 22 || +5 || 3/ | | 22 || +5 || align=left | 3/3/3/3/2 || 0 || 4. Grad | ||
|- | |- | ||
| 23 || +5 || 3/ | | 23 || +5 || align=left | 3/3/3/3/3 || 0 || 5. Grad | ||
|- | |- | ||
| 24 || +5 || 3/ | | 24 || +5 || align=left | 3/3/3/3/3/2 || 0 || 6. Grad | ||
|- | |- | ||
| 25 || +5 || 3/ | | 25 || +5 || align=left | 3/3/3/3/3/3/1 || 0 || 7. Grad | ||
|} | |} | ||
{{reflist}}<noinclude>[[Kategorie:Tabellen-Vorlagen]]</noinclude> | {{reflist}}<noinclude>[[Kategorie:Tabellen-Vorlagen]]</noinclude> |
Version vom 29. Dezember 2023, 16:31 Uhr
WEI | Mentaler Rettungswurf- Modifikator |
Klerikale und Druidische Magie[1] | Zauberimmunität[2] (Verzauberung & Bezauberung) | |
---|---|---|---|---|
Bonus- zauber |
Zauber- versagen (W%) | |||
3 | −3 | — | — | Erst ab übermenschlichen Werten |
4 | −2 | — | — | |
5 | −1 | — | — | |
6 | −1 | — | — | |
7 | −1 | — | — | |
8 | ±0 | — | — | |
9 | ±0 | 0 | 15 | |
10 | ±0 | 0 | 10 | |
11 | ±0 | 0 | 5 | |
12 | ±0 | 0 | 1 | |
13 | ±0 | 1 | 0 | |
14 | ±0 | 2 | 0 | |
15 | +1 | 2/1 | 0 | |
16 | +2 | 2/2 | 0 | |
17 | +3 | 2/2/1 | 0 | |
18 | +4 | 2/2/1/1 | 0 | |
Übermenschliche Weisheit | ||||
19 | +5 | 3/2/2/1 | 0 | 1. Grad |
20 | +5 | 3/3/2/2 | 0 | 2. Grad |
21 | +5 | 3/3/3/2/1 | 0 | 3. Grad |
22 | +5 | 3/3/3/3/2 | 0 | 4. Grad |
23 | +5 | 3/3/3/3/3 | 0 | 5. Grad |
24 | +5 | 3/3/3/3/3/2 | 0 | 6. Grad |
25 | +5 | 3/3/3/3/3/3/1 | 0 | 7. Grad |
- ↑ Betrifft nur echte Priester – sprich Paladine und Waldläufer. – nicht aber
- ↑ Immun gegen alle Zauber dieser Magieschule, deren Grad gleich oder niedriger dem angegeben Grad ist.