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|verfügbarkeit=ABCDEFGHIRUWZ
|verfügbarkeit=ABCDEFGHIRUWZ
}}
}}
Wenn die Spielleitung, die Natur eines '''Schmuckstückes''' bestimmen möchten, kann die nachstehende Tabelle genutzt werden. Würfle einen W% um die Form des Schmuckstückes (Kelch, Ring etc.) und einen W10 um die Komposition des Schmuckstückes (Silber, Edelstein-besetztes Gold, etc.) zu bestimmen.
Wenn die Spielleitung, die Natur eines '''Schmuckstückes''' bestimmen möchten, kann die nachstehende Tabelle genutzt werden. Würfle einen W% um die Form des Schmuckstückes (Kelch, Ring etc.) und einen W10 um die Komposition des Schmuckstückes (Silber, Gold, etc.) zu bestimmen.


{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
Zeile 85: Zeile 85:
| {{nowrap|98-00}} || Heft                || 1-3 || 4-6 ||  7-8 ||    9 ||  10 ||
| {{nowrap|98-00}} || Heft                || 1-3 || 4-6 ||  7-8 ||    9 ||  10 ||
|}
|}
note: The description of the item as “silver”, “gold”, etc. is a guideline and the GM should interpret it to represent a broad category of value rather than its literal composition. A gold item could actually be high-quality fi ligree silver, ivory, or even enamelled bronze of superb workmanship. “Exceptional” qual-ity may mean that the item is fashioned of platinum, mithril or some other extremely rare and valuable substance, or it may simply mean a very fi ne example of gem-encrusted gold.
The appraisal of jewellery is a complex and difficult skill.
Gnomes frequently have the best eye for these matters, al-though thieves, assassins and dwarfs may also be able to haz-ard a guess. The GM should allow a possibility (depending on the circumstances) that a character may seriously underesti-mate or overestimate an object’s value. For example, a gnomish thief assessing a silver ring might be accurate 99 times out of 100, but a dwarf i sh fi ghter assessing an exceptional orb might only have a 25% chance of doing so accurately.
If the players appraise the value of the jewellery incorrectly, they will more than likely be fl eeced when attempting to re-sell.

Version vom 6. November 2022, 17:50 Uhr

[+]
Schmuckstück
Englisch: Jewellery
Schatzverfügbarkeit:_ ABCDEFGHIRUWZ

Wenn die Spielleitung, die Natur eines Schmuckstückes bestimmen möchten, kann die nachstehende Tabelle genutzt werden. Würfle einen W% um die Form des Schmuckstückes (Kelch, Ring etc.) und einen W10 um die Komposition des Schmuckstückes (Silber, Gold, etc.) zu bestimmen.

W% Form des Schmuck­stückes Komposition des Schmuckstückes (W10)
Silber
1W10×100 GM
Silber & Gold
2W6×100 GM
Gold
3W6×100 GM
Silber & Edelsteine
5W6×100 GM
Gold & Edelsteine
2W4×1000 GM
Außer­gewöhnlich
2W6×1000 GM
01-03 Amulett 1-4 5-7 8-9 10
04 Fußspange 1-3 4-6 7-8 9 10
05-07 Armring 1-4 5-6 7-8 9 10
08-10 Gürtel 1-4 5-6 7-8 9-10
11-12 Kasten 1-4 5-7 8-9 10
13-17 Armband 1-3 4-6 7-8 9 10
18-20 Brosche 1-3 4-6 7-8 9 10
21-23 Schnalle 1-4 5-7 8-9 10
24-25 Kette 1-4 5-7 8-9 10
26-27 Kelch 1-3 4-6 7-8 9 10
28-30 Choker 1-4 5-7 8-9 10
31-32 Spange 1-4 5-6 7-8 9-10
33-35 Kamm 1-3 4-6 7-8 9 10
36-37 Krönchen 1 2 3-4 5-8 9 10
38 Krone 1 2 3 4 5-7 8-10
39-40 Diadem 1-4 5-6 7-8 9 10
41-46 Ohrring 1-4 5-6 7-8 9 10
47-49 Trinkpokal 1-4 5-6 7-8 9 10
50-51 Götzenbild 1-2 3-4 5-7 8-9 10
52-54 Messer 1-4 5-7 8-9 10
55-58 Medaillon (Behälter) 1-3 4-5 6-7 8-9 10
59-60 Medaille 1-4 5-7 8-10
60-64 Medaillon 1-3 4-6 7-9 10
65-69 Halskette 1-3 4-6 7-8 9 10
70-73 Anhänger 1-3 4-6 7-8 9 10
74-77 Stecknadel 1-3 4-6 7-8 9 10
78 Reichsapfel 1 2 3 4-5 6-8 9-10
79-87 Ring 1-3 4-6 7-8 9 10
88 Zepter 1 2 3 4-5 6-8 9-10
89-92 Siegel 1-4 5-7 8-9 10
93-94 Statuette 1-3 4-6 7-8 9 10
95 Tiara 1-3 4-6 7-8 9 10
96-97 Zehring 1-3 4-6 7-8 9 10
98-00 Heft 1-3 4-6 7-8 9 10

note: The description of the item as “silver”, “gold”, etc. is a guideline and the GM should interpret it to represent a broad category of value rather than its literal composition. A gold item could actually be high-quality fi ligree silver, ivory, or even enamelled bronze of superb workmanship. “Exceptional” qual-ity may mean that the item is fashioned of platinum, mithril or some other extremely rare and valuable substance, or it may simply mean a very fi ne example of gem-encrusted gold.

The appraisal of jewellery is a complex and difficult skill. Gnomes frequently have the best eye for these matters, al-though thieves, assassins and dwarfs may also be able to haz-ard a guess. The GM should allow a possibility (depending on the circumstances) that a character may seriously underesti-mate or overestimate an object’s value. For example, a gnomish thief assessing a silver ring might be accurate 99 times out of 100, but a dwarf i sh fi ghter assessing an exceptional orb might only have a 25% chance of doing so accurately.

If the players appraise the value of the jewellery incorrectly, they will more than likely be fl eeced when attempting to re-sell.