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|bewegungsrate={{Feld|21| schwimmend}} | |bewegungsrate={{Feld|21| schwimmend}} | ||
|rüstungsklasse=7 | |rüstungsklasse=7 | ||
|trefferwürfel=2 | |trefferwürfel=2 | ||
|angriffe= | |angriffe=2 bis 4 | ||
|schaden=1W4 | |schaden=1W4 | ||
|sonderangriffe=Keine | |sonderangriffe=Keine | ||
|sonderabwehr=Keine | |sonderabwehr=Keine | ||
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|intelligenz=Halb | |intelligenz=Halb | ||
|gesinnung=Neutral | |gesinnung=Neutral | ||
|stufe= | |stufe=X | ||
|ep= | |ep=Variabel | ||
|kampfgeist=45% + {{TW}}×5% (min 50%) | |||
}} | }} | ||
Giant sea horses are herbivorous marine creatures found in all but the coldest of waters. They are naturally shy and avoid contact. They can, however, be trained to serve as steeds. In combat, the sea horse delivers a butt with its head. Size varies, the most common sort of sea horse being 2 hit dice; 30% are 3, and 10% are 4 hit dice in size. Occasionally aquatic elves and locathah will capture and train sea horses. | Giant sea horses are herbivorous marine creatures found in all but the coldest of waters. They are naturally shy and avoid contact. They can, however, be trained to serve as steeds. In combat, the sea horse delivers a butt with its head. | ||
Size varies, the most common sort of sea horse being 2 hit dice; 30% are 3, and 10% are 4 hit dice in size. | |||
{{Monsterstufe/Kopf}} | |||
{{Monsterstufe|tw=2|ep=30+1}} | |||
{{Monsterstufe|tw=3|ep=50+2}} | |||
{{Monsterstufe|tw=4|ep=75+3}} | |||
{{Monsterstufe/Fuß}} | |||
Occasionally aquatic elves and locathah will capture and train sea horses. | |||
==Schätze== | ==Schätze== | ||
{{Schätze}} | {{Schätze}} |
Version vom 14. April 2023, 19:03 Uhr
Bedarf Aufarbeitung! Dieser Artikel sollte von einem Menschen geprüft und gegebenfalls bearbeitet werden. |
In Alrik:Handarbeit sind Beiträge entstanden, die Abenteuerrollenspiel wie in den 70ern und 80ern weiter erklären und erweitern sollen. Strukturell sind es vor allem Texte, die es nicht in OSRIC™ gibt. |
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Monster-Typ: | Anderweitige Kreatur | ||||||
Seltenheit: | Gewöhnlich | ||||||
Gruppengröße: | 1W20 | ||||||
Lager-Chance: | Null | ||||||
Intelligenz: | Halb | ||||||
Gesinnung: | Neutral | ||||||
MS/EP: | X/Variabel | ||||||
Monstergröße: | Groß | ||||||
Bewegung: | +21 Felder schwimmend
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RK: | 7 | ||||||
Trefferwürfel: | 2 (9 TP ⌀) | ||||||
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Angriffsprofil: | 2 bis 4 | ||||||
Sonderangriffe: | Keine | ||||||
Sonderabwehr: | Keine | ||||||
Magieresistenz: | Null |
Giant sea horses are herbivorous marine creatures found in all but the coldest of waters. They are naturally shy and avoid contact. They can, however, be trained to serve as steeds. In combat, the sea horse delivers a butt with its head.
Size varies, the most common sort of sea horse being 2 hit dice; 30% are 3, and 10% are 4 hit dice in size.
TW | KG | AggR0 | RW | MS | EP |
---|---|---|---|---|---|
2 (9 TP ⌀) | 55% | 18 | T13 S15 V14 O16 M16 | 2 | 30+1 (39 ⌀) |
3 (14 TP ⌀) | 60% | 17 | T13 S15 V14 O16 M16 | 3 | 50+2 (78 ⌀) |
4 (18 TP ⌀) | 65% | 16 | T11 S13 V12 O13 M14 | 3 | 75+3 (129 ⌀) |
Occasionally aquatic elves and locathah will capture and train sea horses.