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| 10 || Purify Water* || Produce Flame || Summon Insects || Pro. From Lightning || Wall of Fire || Weather Summoning || Transmute Metal to Wood
| 10 || Purify Water* || Produce Flame || Summon Insects || Pro. From Lightning || Wall of Fire || Weather Summoning || Transmute Metal to Wood
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| 11 || Shillelagh || Trip || Tree || Repel Insects
| 11 || Shillelagh || Trip || Tree || Repel Insects || || ||
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| 12 || Speak with Animals || Warp Wood || Water Breathing* || Speak with Plants
| 12 || Speak with Animals || Warp Wood || Water Breathing* || Speak with Plants || || ||
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Version vom 9. Oktober 2020, 20:47 Uhr

Cleric Spells by Level

Level One Level Two Level Three Level Four Level Five Level Six Level Seven
1 Bless* Augury Animate Dead Cure Serious Wounds* Atonement Aerial Servant Astral Spell
2 Command Chant Continual Light* Detect Lie* Commune Animate Object Control Weather
3 Create Water Detect Charm* Create Food & Water Divination Cure Critical Wounds* Blade Barrier Earthquake
4 Cure Light Wounds* Find Traps Cure Blindness* Exorcise Dispel Evil* Conjure Animals Gate
5 Detect Evil* Hold Person Cure Disease* Lower Water* Flame Strike Find the Path* Holy Word*
6 Detect Magic Know Alignment* Dispel Magic Neutralise Poison* Insect Plague Heal* Regenerate*
7 Light Resist Fire Feign Death Pro. From Evil 10-ft R.* Plane Shift Part Water Restoration*
8 Protection from Evil* Silence, 15-ft Radius Glyph of Warding Speak With Plants Quest Speak w/Monsters Resurrection*
9 Purify Food and Drink* Slow Poison Locate Object* Sticks to Snakes* Raise Dead* Stone Tell Symbol
10 Remove Fear* Snake Charm Prayer Tongues* True Seeing* Word of Recall Wind Walk
11 Resist Cold Speak With Animals Remove Curse*
12 Sanctuary Spiritual Weapon Speak with Dead

Druid Spells by Level

Level One Level Two Level Three Level Four Level Five Level Six Level Seven
1 Animal Friendship Barkskin Call Lightning Animal Summoning I Animal Growth* Animal Summoning III Animate Rock
2 Detect Magic Charm Person/Mam. Cure Disease* Call Woodland Beings Animal Summoning II Anti-Animal Shell Chariot of Fire
3 Detect Pits/Snares Create Water Hold Animal Cntrl Temp., 10-ft R. Anti-Plant Shell Conjure Fire Elemental* Confusion
4 Entangle Cure Light Wounds* Neutralise Poison* Cure Serious Wounds* Commune With Nature Cure Critical Wounds* Conjure Earth Elemental*
5 Faerie Fire Feign Death Plant Growth Dispel Magic Control Winds Feeblemind Control Weather
6 Invisibility to Animals Fire Trap Protection From Fire Hallucinatory Forest Insect Plague Fire Seeds Creeping Doom
7 Locate Animals Heat Metal* Pyrotechnics Hold Plant Pass Plant Transport via Plants Finger of Death
8 Pass Without Trace Locate Plants Snare Plant Door Sticks to Snakes* Turn Wood Fire Storm*
9 Predict Weather Obscurement Stone Shape Produce Fire* Transmute Rock to Mud* Wall of Thorns Reincarnate
10 Purify Water* Produce Flame Summon Insects Pro. From Lightning Wall of Fire Weather Summoning Transmute Metal to Wood
11 Shillelagh Trip Tree Repel Insects
12 Speak with Animals Warp Wood Water Breathing* Speak with Plants